Will VR enable a perfect blending of games and movies, or usher in a whole new form of story-telling and content creation? We interviewed execs from Oculus and Epic to gain some insight.
Last month I wrote a story about the premier of a short animated VR film, Henry, produced by Oculus Story Studio, which is an internal content division of Oculus started by former Pixar and Dreamworks animators and producers. In that story, I gave some of my impressions of this VR “movie” experience, and wondered aloud whether we were heading toward a new creative outcome that was difficult for us mere mortals to predict or imagine, given years of ingrained notions about movie-going, story telling, and game playing.
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